STRANDED IN MAGPIE LANDING
CURRENT DATE OCT 22nd - ??? 1994
MOST RECENT EVENTS
DAYS BEFORE
Following the terrifying events of the night of the 17th the lodge was restless. Rumors began to circulate of weapons and supplies stored in the van of the volunteer manager Kaleb Monroe. Their van was left still parked where it had been the night Kaleb Monroe and the first to vanish had gone missing, in the clearing of the afterparty.
A consensus was reached that the van would be checked for weapons. They needed to defend themselves and who knows what else might be found if they searched the clearing. It was agreed they'd go in the light of day that following Saturday, October 22nd.
9:30-10:30am OCT.22nd
The lodge was huming with murmurs as people prepared to depart. The defacto authority that had been put in place between Chip, Matt, and the Rangers had no protests to this venture. Chip and Matt stayed behind, keeping watch over the lodge and keeping people fed. Pancakes had become a common comfort for sleepless lodgies to get up to. At 10:30am a large group from the lodge set out into the gentle sprinkle of the morning.
Approximately: 11am
The group after about 20 minutes of walking find themselves in the clearing. It was a rained out and disheveled shadow of itselves where several cars sat parked, unretreaved either because their owners were now among the missing or because they were among the stranded at the lodge...
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Dana Monroe was invited by Morgan Bryant to accompany the group. It was discovered she had a key. She oversaw the group pick over her brother's belonings... the situation became contentious, and after not long at all Dana collected several of her brothers things and stormed off alone from the clearing. She locked the doors, but in her anger slammed the last too hard, and so the front door was left ajar.
Several people though got just what they came for, weapons and supplies. They continued to investigate the clearing and cars... noticing only by chance that Cyrus Cordova had disappeared from the group at some point without a word.
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Just when anxiety had set over the group and talks of searches began... the radio of Kaleb's van and several others came to life...
STAY TUNED
Below are the messages heard by those in the clearing... Kaleb's car wasn't the only to suddenly come to life... rumors claim that there were more sightings of the missing. Those that were there claim that it was the missing that controlled the radios, and that they were seen in the mirrors in the cars...
Several cars came to life, but the best remembered messages came at the begining and end of the experience. The first played as they all gathered around Kaleb's van:
The second came as the group, having said their farewell to the ghostly reflections of the missing, began to more seriously discuss a manhunt for Cyrus. Then Kitty touches the radio and chaotic sound begins ringing through the clearing. Several of the vehicles around the clearing begin to light up and sound out with static and noise, but soon most of them quiet as the northmost vehicle begins broadcasting loudly into the air.
BADGE CHARMS
Those that participated in this event may qualify to earn one of two badges seen above. See the previously on page for additional details.
Experiance Points
+1 XP
General Participation can earn 1XP players must simply submit at least 600 words of loged activity during the event or (for players that were unable to attend the event or simply didn't achieve 600 words) outline what your character was doing the morning of the 22nd OR their reaction to the events afterwards.
OR BY:
CREATING AN ARTWORK THAT DIRECTLY RELATES TO THE EVENT Of, 1 colored fullbody, 2 halfbodies, or a subject that could clearly be considered equivalent in effort.
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IMPORTANT MAKEUP NOTE:
Players CAN claim their to have been a part of both the search of the clearing and the deadly pursuit if they so choose but they cannot claim to have been physically harmed and cannot claim the additional XP outlined below as their character was not actually at risk.
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They can claim however to have heard the radio messages and to have seen all the freaky shit in the clearing. This will hopefully aid those with skeptics that need a little nudging.
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+1 XP
Players that were persued by the masked killers earn an additional 1XP for participation in these skill based encounters. They may submit log evidence of their participation.
IT ALL GOES TO HELL
It was not long after this that the unbelievable experience only grew stranger and more terrifying. Cyrus returned to the clearing and to everyone's shock was supporting the until then missing Kaleb Monroe, but no one had the time to react. As they stepped into the clearing an overwhelming surge of wind swept through the clearing. An inhuman presence was heard and felt. The windows mirrors and headlights of all the vehicles around burst, and a pillar of red light beamed down over them from the ufo that had hung lifeless in the trees since the party.
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The force swept through the clearing, crushing the north most car where the last message had come from like a tin can. As the force shuffled the trees as if ushered in six figured emerged from the treeline, all with weapons in hand. And so the chase began.
Approximately: 12:15pm
The masked assailants divide the group and chase them through the woods like rats. Screams and gunshots are heard echoing through the trees... not everyone makes it back. Tart Hart, Kitty Endou (whose death can be blamed on Morgan Bryant for flagging her death with a touching fun video montage just before the attack), Kevin Mauser, and Morgan Bryant are among those that did not return. Bea and Dave Dunaway witnessed the brutal attack of Kitty and Tart as they all fled the same killers.
Alan Casper, TB, Cyrus Cordova, and the newly found Kaleb Monroe were all seriously injured to various degrees by their pursuers and are now being treated in the med tent.